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start [2022/10/25 14:53] – ↷ Links adapted because of a move operation dmstart [2024/12/15 14:17] (current) dm
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 ====== Current Campaigns ====== ====== Current Campaigns ======
  
-===== Call of Cuthulhu The Providence Files =====+===== Call of Cuthulhu 7e ===== 
 + 
 +==== The Providence Files ====
  
 A set of mysterious stories set in 1920's Providence, Rhode Island. Players may create own characters or use pre-gens. I'll combine multiple one-shot scenarios into a short campaign with 4-ish sessions, surviving a session should get your character included in the next one! A set of mysterious stories set in 1920's Providence, Rhode Island. Players may create own characters or use pre-gens. I'll combine multiple one-shot scenarios into a short campaign with 4-ish sessions, surviving a session should get your character included in the next one!
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-===== D&D 3.5 - Tearing of the Weave =====+---- 
 + 
 + 
 +===== D&D 3.5e ===== 
 + 
 +==== The Tales of Draco Morghulis ==== 
 + 
 +[[dnd35:corm:talesofdracomorghulis|The Tales of Draco Morghulis]] 
 + 
 + 
 +==== Shining Sea Skulduggery ==== 
 + 
 +A small group of pirates brave the seas to recover their memories, alongside some cursed treasures! 
 + 
 +[[dnd35:tethyr:skulduggery|Shining Sea Skulduggery]] 
 + 
 +==== The Delryn Dilemma ==== 
 + 
 +The continuing story of the fools that raided the Tomb of Horror.  
 + 
 +[[dnd35:amn:delryndilemma|The Delryn Dilemma]] 
 + 
 + 
 +==== Evil in Impiltur ==== 
 + 
 +The misadventures of a few unsavory mercenaries, on their quest to bite off more than they can chew.  
 + 
 +[[dnd35:imp:evilinimpiltur|Evil in Impiltur]] 
 + 
 + 
 +---- 
 + 
 + 
 +===== Shadowrun 5e ===== 
 + 
 +===Vienna Falling ====
  
-[[dnd35:corm:talesofdracomorghulis|Cormyr: Tearing of the Weave]]+A few anarchist shadow runners making their living in the shadows of Vienna.
  
 +[[sr:wien:vienna_falling|Vienna Falling]]
  
-===== Previous Campaign: The Tomb of Horrors (D&D 3.5e) =====+===== Completed Campaign: The Tomb of Horrors (D&D 3.5e) =====
  
 A challenge dungeon originally created by Gary Gygax for AD&D as a one-shot played on conventions. Players enter the trap-filled tomb of the Demilich Acererac to relieve him of his treasure. Focus is on smart problem solving with some combat mixed in. Bring multiple characters. A challenge dungeon originally created by Gary Gygax for AD&D as a one-shot played on conventions. Players enter the trap-filled tomb of the Demilich Acererac to relieve him of his treasure. Focus is on smart problem solving with some combat mixed in. Bring multiple characters.
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